The Billion Pound Heist Review: Enigma Quests London (2026)

Couple posing after finishing The Billion Pound Heist escape room at Enigma Quests London with a Mission Complete frame

Last Updated on November 14, 2026

The Billion Pound Heist completes all Enigma Quests escape rooms for me. I’ve done all of them in their current location, as well as in their past location. I like Enigma Quests for investing in escape rooms in London, and I’m fully aware their games are not TERPECA quality, but I do quite enjoy them!

The Million Pound Heist in their previous location was brilliant, so I was really looking forward to this one. Enigma Quests have improved their lobby area and bar, which looks really cool, so we grabbed a drink while we waited to come down for the game. We had done World of Witchcraft & Wizardry recently, and the GM was the same one we had before. We had some time off when we did this room and went on an escape game frenzy. The best kind.

The Billion Pound Heist Ratings

CategoryScore
Overall2.5 / 5
Immersion / Set3 / 5
Puzzles2.5 / 5
Game Master / Clues2.5 / 5
Story / Theme2.5 / 5

The Briefing and Story

Their website reads the below, which is a copy of what the GM said on arrival before we got going:

EQIC has tracked The Quartet for years, an elusive criminal network behind a string of high-profile heists across London. They’ve always stayed one step ahead.

We’ve identified four senior lieutenants, but their leader remains unknown. Tonight’s intelligence could finally change that.

With The Quartet infiltrating the Downing Street Charity Gala for their biggest heist yet, their safehouse is empty and exposed. Your unit is being sent in to uncover their plans and identify who is really in charge.

Immersion and Room Design

The first room was confusing. It looked like some kind of art gallery, a bit empty, and I still don’t fully understand what it was. There were also a few things that felt like they might have been puzzles at one point and had been removed.

The rest of the rooms were all quite different, and the set design was pretty good. Not overly immersive, but definitely not basic. There was some tech involved in some of them, but sometimes it didn’t quite make sense. For example, we could see lasers at one point, but they didn’t really do anything. One of the rooms had just one puzzle and seemed like a bit of a waste.

That said, quite a few of the rooms kept the game dynamic, even if I didn’t fully understand what they were. They kept it interesting and moving. I agree with other reviewers that the set design and progression were the best thing about this game.

Puzzles

All of the puzzles resulted in something being triggered. There were no padlocks or keys. This was either automatic, by tech, or manual, by the GM behind the scenes. The problem with the manual activation was that in some cases it was done too early (we hadn’t fully solved the puzzle) or too late, which had us thinking the puzzle didn’t work.

Each space had some puzzles, although not that many. They weren’t overly creative, and many were just a tad too easy, which might explain why we escaped so quickly. Some puzzles we didn’t fully get or understand and ended up solving by chance. Our GM guided us in some cases when we were trying to jump the gun without all the information. Interestingly, in many cases we were able to jump the gun and it worked.

Game Master and Clues

Our host was welcoming and friendly, maybe a bit quiet and not the chatty type. Looking back, I would have liked the GM to explain some of the puzzles we didn’t fully understand, but to be honest, I forgot to ask.

We did get some feedback on the last puzzle. You finish the game with a score, and we almost got the highest one, but we rushed it too much, thinking we were running out of time. There was a timer at one point that we confused with the timer for the room. Our GM took our picture and sent it back to us promptly.

Couple posing after finishing The Billion Pound Heist escape room at Enigma Quests London with a Mission Complete frame
The photo our GM took and sent us after the game

Verdict

We came expecting a fun game and this met our expectations. However, we also came thinking it would resemble the Million Pound Heist (the older version), which was EXCELLENT, but it didn’t scratch the surface. I think everyone can enjoy this game as we did, especially rookies, as the puzzles are easy. Experienced escapers should visit knowing what to expect: a fun game, not a sophisticated one.

Practical Info

  • Where: Enigma Quests, 86 Fetter Lane, London EC4A 1EQ. The nearest stations are Chancery Lane (about 5 minutes’ walk) and Farringdon (about 7).
  • Price: from £62 for two players, which works out at £31 each, and the booking page shows the exact price for bigger groups.
  • Players: 2 to 5.
  • Length: 60 minutes, so arrive 15 minutes early for the introduction.
  • Ages: no formal minimum. Under-12s need an adult in the room, 12 to 15 need an adult on site, and 16 and over can play without one.
  • Book: Book The Billion Pound Heist on the Enigma Quests site.

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